gSoko
What is gSoko?
gSoko is a gtk+ clone of the famous Sokoban game.
The goal of the game is to push all the boxes on the squares with a red pattern.
gSoko is designed to run on Linux boxes, but it might also compile under other systems where the gtk+ libs are available (e.g. Windows).
gSoko is free software, released under the GNU General Public License (though the code is not very clean yet).
Screenshots
![[Shot 1]](../../static/gsoko/shot1t.jpg)
![[Shot 2]](../../static/gsoko/shot2t.jpg)
Current and future features
Latest version of gSoko is 0.4.2
Main features include:
- animated moves
- 50 levels (more to come)
- automatically save/reload level to/from
$HOME/.gsokorc
- multiple undo
- nice graphics (thx The Gimp)
Future versions should bring:
- gtk2 support
- score
- more levels
- skinability
- cleaner code
How to install
- download the binaries
- untar:
tar xvzf gsoko-0.4.2-bin.tar.gz
- run gsoko:
cd gsoko; ./gsoko
- finish the 50 levels :)
Downloads
3/6/2003
> gSoko 0.4.2 binaries (68 Ko)
> gSoko 0.4.2 sources (68 Ko)
> gSoko 0.4.2 Debian package (68 Ko)
30/7/2002
> gSoko 0.4 binary RPM (75 Ko)
> gSoko 0.4 source RPM (65 Ko)
> SPEC file used to build the RPMs (1 Ko)
13/7/2002
> gSoko 0.4 binaries (68 Ko)
> gSoko 0.4 sources (68 Ko)
> gSoko 0.3 binaries (63 Ko)
> gSoko 0.3 sources (62 Ko)
> gSoko 0.1 binaries (62 Ko)
> gSoko 0.1 sources (59 Ko)
Contact
Don’t hesitate to email me if you have any question or comment.